Download - previous Greenfoot versions Greenfoot 3. June Rewritten Java editor with better stability and performance. New Java quick-fix feature to assist with solving simple errors like missing imports.
Fixed various Stride editor bugs, especially around the frame cursor disappearing. Added a popup to help select from overlapping actors when clicking them as method call parameters. Fixed several corner cases for Greenfoot. Fixed various issues where Greenfoot could get stuck while resetting or terminating the program. Restored the "twirler" menu that aids terminating a stuck program accidentally removed in 3.
New hint when you try to call methods like getX after removing an actor from the world. Tags: game shooter demo gun rpg tank top down shooter point and shoot. This scenario is a member of: Tank Games Your browser does not support the canvas tag. This site requires JavaScript, please enable it in your browser! Remember Me? Your browser does not support the canvas tag. Embed View applet version. Improved the time it takes to export to the Gallery.
Improved performance for scenarios that do not use the Greenfoot collision detection methods. January Fixed problem with Actor and World appearing as not compiled when upgrading a scenario created with a previous version of Greenfoot.
Fixed bug in Greenfoot. Made a few methods and fields in the World class package protected. They were accidently made public in version 1. Use getImage. Removed World. The methods stopSimulation , startSimulation and setSimulationSpeed in the Greenfoot class have been renamed to start , stop and setSpeed.
Added GreenfootImage. Added callback methods to detect when execution is started and stopped: World. Made Greenfoot case sensitive when dealing with names of sound and image files. Most intesection tests now correctly use the rotated bounding box of actors. Changed behaviour of World. Fixed problem with Actor and World appearing as not compiled. Greenfoot API documentation is now included with the distribution. When exporting to the Greenfoot Gallery with source code, the tag 'with-source' is automatically added.
And other bug fixes July Gallery related improvements: Notify user when overwriting existing scenario on Gallery. Dialog boxes in applets no longer freeze the browser. Add tags when exporting to Gallery. When "Locking" the scenario, disable moving of objects with the mouse. Option to include source code when exporting. Title-field to change the name of a scenario as it is seen on Gallery.
Fixed bug: submitting scenario with a multi-line description broke the scenario. Speed slider range is changed. And a lot of bug fixes March Added balloons scenario to Greenfoot distribution.
Added 'Inspect Bug fixed: Invoking static methods does not show return values. Bug fixed: Inspector does not display static variables. Bug fixed: Keypressed not properly re-initialised on restart. Bug fixed: Clicking an actor does not always return top most actor. This might break existing scenarios that are using the mouse. Setting the paint order works for subclasses as well. Changed default background and foreground colour for GreenfootImage.
Method added to specify act order of objects. Changing the world background image through the GUI updates the instantiated world's image. Bug fixes for Mac OS Leopard. Bug fixes in sound support. Greeenfoot no longer quits when closing last scenario. Opening of recently opened projects.
Actors getWidth and getHeight can now be called from the Actors constructor. Better handling of laptops going into sleep mode, and changing network connections. Click-order of Actors in the world will always select top most Actor. API-change: Greenfoot. API-change: added act method to World.
May Export to "MyGame" web site added. Focus problems with controls fixed. Fixed inconsistency in compile dependency behaviour. Changed collision detection algorithm performance improvements.
Introduced "greenfoot. Fixed "Pause" button in applets. Method added to specify paint order of objects.
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