Soul reaver defiance pc download






















Keine Aktivierung oder Internetverbindung zum Spielen erforderlich. Sicherheit und Zufriedenheit. Legacy of Kain: Defiance. Details zum Produkt. Eine Welt voller grauenvoller Monster, Konflikten und Intrigen liegt vor ihnen. Empfohlene Systemanforderungen:. Forum zum Spiel.

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Sortierung: am hilfreichsten am positivsten am kritischsten am aktuellsten. Fragen zu deiner Rezension? The site is non-commercial and we are not able to check all user posts. Legacy of Kain: Defiance screenshots:. Size: Lyolik is learning to read. Mental house. Roots of Insanity. Fallout: Sonora. Before we get too carried away with the snack metaphors however, we should do the polite thing and make some introductions.

The Legacy Of Kain series, started way back in with the original Blood Omen, is a double-stranded action-adventure epic that's unfurled gradually to reveal a dense and remarkably confusing vampiric storyline. The two stars of the series are Kain, bloodsucking demi-god and possible saviour of Nosgoth: and Raziel. Like I say. For the sake of brevity, let's just say it's Zelda for goths. Instead of magical suits you've got magical swords, instead of heart containers you've got ancient rune-stones and insteac of ocarinas you've got, I don't know, Fields Of The Nephilim.

And this is where we start to run out of figs. Not only is the gameplay between Kain and Raziel remarkably similar, they even go to the same locations, the excuse being that they're separated by years and the textures have changed a bit.

Worse still by about a million times , is the fact that you have to visit the exact same bloody temple at least ten times during the course of the game, solving its baffling 'mysteries' every time. Of course, it's not the same temple - one is the 'Fire' temple, one the 'Light' temple and so forth - but they're almost completely indistinguishable, the developers having simply moved rocks and changed the patterns on the walls to try and fool us.

The puzzle-solving in the game is likewise disappointing. Apart from the fact that you have to solve ten near-identical temple sections, the whole puzzle system feels dumbed down compared to Soul Reaver 2. Raziel's spectral shift ability isn't used half as well as it once was, and becomes little more than a tiresome curse as you trek around looking for a place to shift back to material form. And since there's no map or compass in the game, you're also going to get lost a lot - especially if you leave the game and come back after a few forgetful days.

Clearly, there's a whiff of something sinister here. Despite its level of polish, LOK: Defiance seems to have been rushed to market, with a massive cut-and-paste job done to hide a lack of content. The game would have benefited from being either five hours shorter or five environments richer - in the latter case, it would have easily scored in the mids.

There's nothing wrong with the game mechanics either, apart from a troublesome 'cinematic' camera perhaps, and it's a real shame to see such a fun game reduced to tedium through sheer repetition. The worst thing is, the problems faced by Legacy Of Kain: Defiance are in some ways the problems of the whole games industry.

Hell, the whole of society if you want to get down to it. There's too much pressure to deliver a finished game regardless of content and quality, and it leads to cutting corners and mediocre products. It doesn't make us happy in the slightest, but, hey, we still eat Fig Rolls, so who's the sucker? Dueling vampiric antiheroes Kain and Raziel return for one last chance to wrap up the ponderous dangling plotlines of this action-adventure series.

Expect nifty 3D puzzles, improved combat and visuals, and top-notch voice acting. The duo's new telekinetic powers made it easy to spend half an hour experimenting with different combinations for beating the hell out of enemies before devouring their blood or souls. And that's exactly what the series needed. If the puzzles not seen meet or exceed ones past, this should be the best Kain yet. There are 3 groups of enemies: People are bloodsucker hunters, their fans, ordinary residents.

Simple attacks can be used to destroy them.. Spiritual Creatures - Attack battles with Sluagh as well as the souls of slain bloodsuckers. Vampires - in order to kill such an enemy, you first need to beat him to a pulp, and then use one of these options: finish off with sunlight, throw into a pond, throw on thorns, kill with a pole, burn with a torch or in a fire, or use a fire or sun spell.

The combat system in Tradition of Kain: Thief of Souls allows you to use improvised means in the process, for example, torches, spears and thorns and the environment itself. It is based on a hack and slash, and involves the use of finishing blows. The Virtual Universe is open and there are many secrets in it where you can get an increase in health reserves, a game analogue of mana, entire locations where it is hidden, as well as additional spells.



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